WE Become What WE Behold: An Interactive Media Influence Game

Experience WE Become What WE Behold and Uncover the Impact of News Cycles

WE Become What WE Behold is a short yet profound game that explores how media shapes society. By capturing and sharing moments, you'll witness how news cycles influence people's behavior and attitudes, prompting deep reflection. This game will make you rethink the power of media and our individual responsibilities.

Play WE Become What WE Behold

Master WE Become What WE Behold: Your Ultimate Guide

Discover the intricacies of WE Become What WE Behold, a game that challenges your perception. Learn to navigate this unique world, capture pivotal moments, and witness the profound impact of media on society.

Start Your Journey

WE Become What WE Behold is a thought-provoking game that explores the impact of media on society. As a photojournalist, your task is to capture significant moments in a crowded street filled with characters of different shapes.

To play:

  • Observe interactions between round and square-headed characters
  • Click to take photos of interesting or impactful moments
  • Watch as your published photos influence character behavior
  • Experiment with different approaches to see various outcomes

As you play, reflect on the game's commentary on media influence, social dynamics, and the responsibility of journalism in shaping public perception.

Explore WE Become What WE Behold FAQs

Discover key information about WE Become What WE Behold in our comprehensive FAQ section. Learn about gameplay, development, and the game's impactful message on media influence.

WE Become What WE Behold is a short but powerful game about media influence and news cycles. Players take on the role of a photojournalist, capturing moments in a crowded street filled with characters, exploring the impact of media on society.
The game typically takes about 5-10 minutes to complete. Despite its short duration, it leaves a lasting impression and prompts deep reflection on media influence and societal behavior.
You can play WE Become What WE Behold for free online through your web browser on both desktop and mobile devices. No download is required, making it easily accessible to a wide audience.
The game offers powerful commentary on the role of media in shaping public perception and behavior. It encourages players to think critically about the content they consume and share, and the impact of sensationalism and polarization in media.
While there's no strict strategy, players are encouraged to pay attention to details, capture diverse moments, understand the impact of interactions, experiment with different approaches, and reflect on the game's message about media influence.

Discover the Unique Features of WE Become What WE Behold

Explore the captivating elements that make WE Become What WE Behold a thought-provoking game about media influence, from its engaging gameplay to its powerful social commentary

Engaging Gameplay

Experience unique photojournalism mechanics in a dynamic street scene.

Social Commentary

Explore the profound impact of media on society through interactive storytelling.

Minimalist Graphics

Enjoy simple yet effective visuals that convey complex emotions and interactions.

Brief Experience

Dive into a short but impactful 5-10 minute gameplay session.

Media Cycle Exploration

Witness the effects of news cycles and vicious cycles in a simulated environment.

Easy Accessibility

Play online for free without any downloads, making it accessible to all.

Open-Source

Explore and build upon the game's concept with its publicly available code and art.

Discover the Impact of WE Become What WE Behold

Explore the profound influence of media on society through WE Become What WE Behold, a thought-provoking game that challenges your perception of news cycles and human behavior in just minutes of gameplay.

Gameplay

Take on the role of a photojournalist, capturing moments that shape society's perceptions and behaviors.

Message

Experience the power of media influence and its cyclical impact on social interactions and attitudes.